↧
Noperspective varying interpolation bug on MacOS X
There seems to be a bug with noperspective varyings in OpenGL 3.2 contexts on MacOS X on Intel HD4000 hardware: The varying does not get interpolated and all fragments of the triangle get the same...
View ArticleOpenGL conditional rendering bug on MacOS X
At least on Intel HD4000 GPUs there seems to be a bug regarding conditional rendering in OpenGL on 10.8 Mountain Lion: After the conditional rendering the condition state (ignore draw calls or execute...
View Article